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Archive for the ‘Website’ Category

The art project You Are Beautiful

Posted on: Monday, February 5th, 2007

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Saw this over at PSFK sounds a lovely project more info after the jump

The art project You Are Beautiful aims to "make a difference in the world by catching us in the midst of daily life and creating moments of positive self realization."

Its idea is simple: post the phrase "You are beautiful" in random places where anyone can see them. This has inspired people throughout the world to create installations along roadways or plaster signs in windows.

"You are beautiful" stickers are another primary way to spread this message. Stickers can be ordered directly from the "YAB" site (send a self-addressed stamped envelope and check the site for postal rates) or can be printed on label sheets using the sticker PDF available for download from the site….LINK

The Wait Gallery

Posted on: Wednesday, January 31st, 2007

The Wait Gallery is a space for people to exhibit work they have made whilst waiting for something else. It might be a sketch done whilst waiting for a bus or a train, a photo taken whilst at the airport or the doctors, anything created whilst waiting for something else that can be deemed suitable for the MySpace page. When enough work has been gathered together physical exhibitions will be organised.

The Museum of Love

Posted on: Tuesday, January 16th, 2007

In time for Valentine’s Day, the Museum of Love (www.museumoflove.org) has opened its virtual doors for the first time. The Museum of Love is the creation of Kris Waldherr, author of the bestselling Goddess Tarot, THE BOOK OF GODDESSES and THE LOVER'S PATH.

The Museum of Love is intended as the most romantic destination on the web. It takes the form of the Museo di Palazzo Filomela, or the Palace of the Nightingale, set in a mythic Renaissance Venice. Within this museum of the imagination, you can read retellings of classic love stories, view paintings of historic lovers, send a love letter, get a free love tarot reading and purchase romantic gifts. Lovers featured range from Cupid and Psyche to Dante and Beatrice.

The Museum of Love was inspired by Waldherr's newest publications, THE LOVER'S PATH and THE LOVER'S PATH TAROT. Set in Renaissance Venice, THE LOVER'S PATH maps a journey where wisdom may be gained by daring to love another. Says Waldherr, "I’d also like to think that the Museum will help to light the flames of love, and also offer cathartic experiences for the bruised of heart. Which I guess means all of us."

Peter Saville on the NOISE Curator Forum

Posted on: Friday, January 5th, 2007

Legendary designer Peter Saville , one of the curators of NOISE festival , the online festival for young artists, will take part in the next NOISE Curator Forum. This is a rare chance to hear the opinions of one of the world’s leading image makers; perhaps you want to ask about one of Peter’s campaigns, about the state of the graphic design industry, about his role as a university tutor or about his NOISE selections?

Post your question to Peter Saville by clicking here - you’ll need to submit it to the FORUM by Wednesday, the 10th January. The best ten questions will be put to Peter and his answers will be posted on the website, after the 15th.

Second Life a second time

Posted on: Wednesday, December 20th, 2006

Due to technical difficulties the planned gig in Second Life will take place tonight. Streamed live from Brighton with C6.org providing the visuals.

Long Range is playing live in Second Life on December 20th 2006.

The concert will take place on Sine Wave Island, inside Second Life http://www.secondlife.com.

Second Life is a virtual world with over a million residents. The concert will take place on a 16 acre island, designed specially for the event.

Music and video will be streamed live from the band\'s performance at The Metway in Brighton.

Admission is free, but tickets are limited. Only registered ticket holders will be allowed on the island.

To get your free ticket just give us your Second Life name at http://www.longrangeinsecondlife.com/

Deuteronomy and the Godlove Museum

Posted on: Friday, December 15th, 2006

Deuteronomy by Entropy8Zuper!

Long-time FAD favourites Auriea Harvey (entropy8.com) and Michaël Samyn (zuper.com), working as Entropy8Zuper! , have at last released the final chapter in their Godlove Museum project, Deuteronomy. Like previous works in the series, Deuteronomy draws upon intensely personal aspects of the couple's relationship, but uses Biblical stories and metaphors to place those aspects within the context of contemporary global events.

At the same time, E8Z! have patched the damage caused by technological "progress", which has rendered their earlier .net art pieces inoperable, and they have released the entire Godlove Museum as a standalone application (available for PC or Mac). For just €20 you can own one of the earliest and most wonderfully baroque of interactive artworks. The original online Godlove Museum files have also been given a spectacular new interface, "the Entropy8Zuper! Retrospective", that puts each chapter in its historical context.

A press release concerning this launch can be found here.

In 2002, FAD published an article to celebrate the launch of the previous chapter in the Godlove series, Numbers. We have reprinted that article here , as it gives a fuller overview of the couple, their artistic partnership, and our particular obsession with their work.

I don’t know about online art, but I know what I like

Posted on: Friday, December 15th, 2006

Entropy8Zuper! - the Godlove Museum

This article appeared in the first ever edition of FAD Magazine, back in 2002. We are reprinting it here to celebrate the launch of Deuteronomy by Entropy8Zuper , and the newly repackaged Godlove Museum.

When FAD asked me to write a piece about web-art, at first I was stumped. You see, for one thing there’s not a lot of it out there. Oh sure, there are a lot of people who claim to be making art online, but more often than not all they have done is discovered a creative new use for Photoshop filters or a clever way of using Flash’s ActionScripting – you know the kind of thing “wow, just look at the way these spirals are following my mouse-pointer. Isn’t that artistic!”

And for that reason, the world (or at least that part of it which expresses a preference) seems to fall into two camps on this subject. There are those (often with backgrounds in “offline” art) who claim that no meaningful piece of art has ever been created with a computer, and pretty much sneer at the very idea. And there are those who think that the Internet is rife with artistic talent (usually the same people who get excited about screen-savers).

But in a small, well hidden corner of the Internet (rumoured to be somewhere in Belgium) a dynamic-html-duo have been busily working for 3 years now churning out stuff which could give Leonardo or Hirst a run for their money.

They style themselves Entropy8Zuper! - they being 2 artists formerly known as Entropy8 and Zuper! The Entropy8 part is Auriea Harvey, while Zuper! Is Michäel Samyn. Or perhaps “was” would be more appropriate. Because despite the double-barrelled name, Entropy8Zuper! (let’s just call them E8Z! shall we?) is more than a partnership of two halves. Their entire body of work explores the nature of their relationship, the creation of a whole. Their motto: “Information Technology is not the future. We are.”

Too engrossed in their work to actively seek out the limelight, they nonetheless won a Webby award (the Internet’s equivalent of the Oscars) for their art. The trophy now takes pride of place, on top of the couple’s toilet, and the $30,000 prize money allowed them to fulfil a long-held desire to pay for advanced 3d body-scans of themselves snogging (now seen in their work The Kiss) and to have their movements motion-captured (the raw materials for two Quake models of Michäel and Auriea playing Adam and Eve and the subsequent Eden.Garden1.0).

So what is it that makes their work “art” rather than computer-noodling?

It helps that both of them are very skilled and experienced, with a rare combination of design backgrounds and technical-mastery (they are at ease, or perhaps more accurately frustrated at the limitations of, a wide range of tools and languages from dynamic-HTML through Flash to Perl scripting). Shades of the old-school renaissance-person, apprenticeship under the belt, all the right moves at their command. But it’s the emotion and the intelligence with which they execute their work that makes it appeal to the heart as well as the mind.

Their first large-scale work was Genesis, a biblically inspired retelling of the origins of their relationship. And what a crazy one-of-a-kind relationship: they met and conducted their love affair online before leaving respective partners (Michäel in Belgium, Auriea in New York) to make the virtual real. Bitten by the bible-bug and the metaphors they found there, they continued their Godlove story with Exodus, Leviticus and, most recently, Numbers. Each chapter in their story is a compelling combination of elements. There is the intensely personal, your common-or-garden website confessional transformed with unrivalled panache: in Leviticus, as you pluck at flower-petals, you are given a line-by-line transcript of E8Z!’s former lovers’ parting sadness and rage. There is the tongue-in-cheek, biblical references become literal: in Leviticus, Auriea and Michäel are lambs of god, small fluffy toys which bleat and scream as you click on them. There are the gaming elements, essential for any interactive work to hold the viewers interest: in Exodus, you get to shoot down trans-atlantic planes using Michäel’s brain-power as a weapon, and in Numbers your targets are paratroopers, corporate logos emblazoned on their chutes (the corresponding company’s stock-quote decreases with each one that you down). And of course there are the common elements, flotsam and netsam carried over from one work to the next, symbolic references that hammer home the meaning of these pieces: hands, eyes, hearts, flowers.

With Numbers, and its accompanying pseudo-marketing the making of Numbers, their work has reached a higher symbolic and political level. Auriea being an exiled New Yorker, and their early work focusing on aeroplane flights to and from that city, the events of September 11th took on great significance for the couple. They had already been planning Numbers for over a year when current affairs threw the whole thing into a new perspective: George Bush taking on God in a no-holds-barred incitement contest (compare and contrast the quotes below).

The resulting product is, hyperbole aside, an interactive masterpiece. Go see for yourself .

Those quotes in full:

God:

When ye are passed over Jordan into the land of Canaan

Then ye shall drive out all the inhabitants of the land from before you, and destroy all their pictures, and destroy all their molten images, and quite pluck down all their high places:

And ye shall dispossess the inhabitants of the land, and dwell therein: for I have given you the land to possess it. 

But if ye will not drive out the inhabitants of the land from before you; then it shall come to pass, that those which ye let remain of them shall be pricks in your eyes, and thorns in your sides, and shall vex you in the land wherein ye dwell. 

Moreover it shall come to pass, that I shall do unto you, as I thought to do unto them.

(Numbers 33, 51-53 & 55-56)

 

George Bush:

I will not yield; I will not rest; I will not relent in waging this struggle for freedom and security for the American people.

we will find those who did it; we will smoke them out of their holes; we will get them running and we'll bring them to justice.

We’re fighting evil.

Your mission is defined, your objectives are clear, your goal is just.

Defeat the evildoers.

I’m amazed that there is such misunderstanding of what our country is about that people would hate us.

(various speeches, September-October 2001)

Footprints in the Snow

Posted on: Thursday, November 9th, 2006

Footprints in the Snow is a series of art editions posted quarterly to subscribers. Includes specially printed, Xeroxed, individually detailed items, hand cut paper sculptures, mobiles, bitten artworks and maybe more. Details at www.footprintsinthesnow.co.uk.

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